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There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.
The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.
What's New in This Release: [ read full changelog ]
Heroes Warcraft III:
Bounty Hunter:
· Base intelligence increased from 16 to 19
Broodmother Warcraft III:
· Base movement speed reduced from 310 to 295
· Spin Web cooldown reduced from 90/70/50/30 to 30
· Spin Web AoE increased from 500 to 650
· Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
· Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
· Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
· Spiderlings & Spiderites are now affected by Spin Web
· Spiderlings Model size increase slightly
· Spiderlings & Spiderites they now take more damage from towers (50%-125%)
· Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)
Chaos Knight Warcraft III:
· Phantasm manacost reduced from 175/225/275 to 125/200/275
· Phantasm cooldown reduced from 180/160/140 to 140
Crystal Maiden Warcraft III:
· Freezing Field hotkey changed from Z to F
Dirge Warcraft III:
· Tombstone no longer generates usable corpses
Furion Warcraft III:
· Base strength increased by 2
Grand Magus Warcraft III:
· Fade Bolt bounce AoE reduced from 600 to 500
Huskar Warcraft III:
· Life Break cast range reduced to 550
Jakiro Warcraft III:
· Macropyre damage interval is now smoother (same overall damage, more intervals)
Naga Siren Warcraft III:
· Intelligence growth increased from 1.65 to 1.95
Pandaren Brewmaster Warcraft III:
· Base HP regeneration increased to 0.75
Phantom Lancer Warcraft III:
· Base HP regeneration increased to 0.75
· Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions
Pit Lord Warcraft III:
· Expulsion cooldown increased from 10 to 18 seconds
· Expulsion manacost increased from 75 to 125
· Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
· Expulsion interval increased from 1 to 1.25 seconds
Rooftrellen Warcraft III:
· Added a 2 second fade time to Nature's Guise
· Overgrowth AOE reduced from 725 to 625
· Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4
Spectre Warcraft III:
· Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking
Spirit Breaker Warcraft III:
· Charge of Darkness indicator AoE increased from 2500 to 3000
· Charge of Darkness manacost increased from 75 to 100
Shadow Priest Warcraft III:
· Poison Touch is no longer blocked by damage block items like Vanguard
Sven Warcraft III :
· Warcry AoE increased from 450 to 700
Terrorblade Warcraft III:
· Metamorphosis illusion extra damage taken increased from 250% to 350%
Troll Warlord Warcraft III:
· Ranged Whirling Axes now does 75 damage
· Fervor AS bonus rebalanced
Warlock Warcraft III:
· Shadow Word cooldown reduced from 24 to 20
Zeus Warcraft III:
· Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)
Items Warcraft III:
Necronomicon:
· Cooldown reduced from 90 to 80
Veil of Discord Warcraft III:
· Discord AoE increased by 25 and cast range by 75
Vladmir's Offering Warcraft III:
· Aura AoE decreased from 1100 to the standard 900
· Now includes the regeneration from its components in the final item
Gameplay & Cosmetics Warcraft III:
· Melee hero collision size now reduced from 24 to 12
· Added support for the Filipino language
· Added a new texture for Snowball (2503519)
· Added a visual effect for Bloodstone's heal (469212)
· Pitlord is now in CM restriction list
· Wildkin's Tornado cooldown reduced from 120 to 70
· Charge of Darkness now displays a minimap signal for allies when it is used (464281)
· EMP is now an AoE targeting cursor (296622)
· Added a new attack projectile for QoP (461897)
· Changed Sniper's projectile arc (274494)
· New attack projectile for Eredar (459608)
· Added an Aghanim visual effect for Beastmaster (459402)
· Added a new Phantom Strike visual effect (463160)
· Added a new visual effect to Furion's Teleportation (450559)
· Added a new Icon for Telekinesis (280720)
· Added a new Icon for Spell Steal (280720)
· Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
· Improved Haunt visual effect (370706)
· Infest allied only visual effects are now visible to observers
Bugs Warcraft III:
· Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
· Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
· Fixed a couple of areas that you could still get stuck in with Telekinesis
· Fixed a bug with Neutral spawning and Goo
· Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
· Fixed Hookshot having inconsistent behavior on magic immune units
· Fixed some bugs with Infest
· Fixed some bugs with Whirling Axes and Spell Steal
· Fixed Echo Slam tooltip to make it more accurate
· Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity
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